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 Post subject: haha triality
PostPosted: 25 Dec 2008, 17:56 
Trakanon
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Joined: 16 Jul 2005, 22:35
Posts: 241
so triality have been working on this expansion non stop leading all the way, and are denied the serverwide first finish because of a lockout!
What goes around comes around i say i still remember deathknell, and the day it got nerfed and they raided it first and won and suddenly became the guild that everything was based on, forcing every other guild to search desperately for DPS.
Of all the reasons i quit eq, trialitys influence on the designers view of raids after that event is probably the biggest.


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PostPosted: 25 Dec 2008, 21:02 
Orc Raider
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Joined: 08 Jun 2007, 10:28
Posts: 94
they all sound like bitter cunts in triality really. glad the other guild beat them!


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PostPosted: 26 Dec 2008, 12:30 
Aten Ha Ra
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Joined: 10 Mar 2003, 10:19
Posts: 542
Location: Sweden
Guild: Loveboat
Class: Warrior
Race: Gnome
Level: 85
So pretty much exactly 2 months after release SoD is beaten. that has to be an all time low, i hope these people like farming.

So much for a 1 year expansion cycle, i reckon that the cries for 6 month cycle to return if the expansions are to be beaten this fast.

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PostPosted: 26 Dec 2008, 16:03 
Aten Ha Ra
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You didn't really expect the expansions becoming any better by them increasing the release frequency?

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PostPosted: 27 Dec 2008, 12:39 
Aten Ha Ra
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Joined: 10 Mar 2003, 10:19
Posts: 542
Location: Sweden
Guild: Loveboat
Class: Warrior
Race: Gnome
Level: 85
Nauk wrote:
You didn't really expect the expansions becoming any better by them increasing the release frequency?


Well actually i did as they would have 6 months extra to work on them and maybe i mean maybe do a little polish.

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 Post subject:
PostPosted: 19 Jan 2009, 16:01 
Decaying Skeleton
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Joined: 11 Jan 2004, 10:26
Posts: 38
Will be interesting to see how many people retire/quit after their guild completes the expansion and they have to farm for 8 months

or how many will quit once Citadel loot starts to rot and theres nothing to raid

Too bad the endzone wasnt a real challenge and everyone with keys just blew through it without having to prove they could keep coing after being stuck on the different events


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PostPosted: 21 Jan 2009, 00:19 
Aten Ha Ra
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Joined: 24 Feb 2003, 13:00
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Guild: Boneheads of Butcherblock
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Race: Dark Elf
Level: 75
Nauk wrote:
You didn't really expect the expansions becoming any better by them increasing the release frequency?


It's *decreasing* the frequency ;)

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PostPosted: 21 Jan 2009, 20:33 
Aten Ha Ra
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Joined: 25 Feb 2003, 13:00
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haha true :)

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